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Hands-on courses on 3D audio, spatial sound design, and immersive music production.

Rethinking Music — a course series on 3D audio and spatial sound, built around free and open-source tools.

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3D Audio Basics · Chapter 1 — What is 3D audio?

3D Audio Basics · Chapter 1 — What is 3D audio?View 3D Audio Basics course
Jakob Gille
Tutor

Jakob Gille

Composer
Sound Artist
Ambisonics

Composer and sound artist currently pursuing a master's in computer music and sound art at KUG & IEM Graz. His practice focuses on Ambisonics and 3D audio composition. Jakob has taught Ambisonics workshops at ZKM Karlsruhe, the Ambisonics Summer School in Ústí nad Labem, and the Catalyste Institute Berlin. His works have been performed at Ars Electronica Linz, Apnées Festival Grenoble, and Festival Izis Koper.

Ambisonics3D Audio CompositionREAPERIEM Plugin SuiteBinaural
3D Audio Basics
Rethinking Music

3D Audio Basics

Learn the basics of 3D audio, how sound can move in space, and explore immersive sound design with simple tools.

What you'll learn
  • How 3D audio differs from stereo and surround
  • Ambisonics as a scene-based audio format
  • REAPER and IEM plugins workflow
  • Binaural audio and why headphones matter

For: Beginners — no prior 3D audio experience needed. DAW basics helpful.

6 Chapters36 minutes
Beginner
3D Audio Advanced
Rethinking Music

3D Audio Advanced

A practical course on encoding, decoding, and translating sound for Ambisonics-based productions in REAPER.

What you'll learn
  • Encode stereo & multichannel to Ambisonics (B-Format)
  • Build decoders for different speaker layouts
  • Transcode quad, 5.1, octo into Ambisonics
  • Efficient REAPER workflows for production

For: Builds on 3D Audio Basics. DAW routing & automation required.

14 Chapters1 hour
Advanced
Coming Soon
Rethinking Music

3D Audio Recording

Recording techniques using Ambisonics microphones and specialized mic arrays for spatial sound capture.

Topics planned
  • Ambisonics microphones in practice
  • Specialized multi-mic arrays & setups
  • Location recording for 3D sound
  • Post-processing captured spatial audio

For: Recording engineers & field recordists interested in spatial capture.

Coming Soon
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